I keep it at 3 (1000/66), or a ratio of 3. Jul 15 @ 5:42pm mastercomfig. cl_interp 0;cl_interp_ratio 1 // Reduce entity interpolation times to a minimum. cl_interp 0 cl_interp_ratio 2 cl_updaterate 66 cl_smoothtime 0. Join. the eureka effect is really good, it lets you place both teleporters for only 50 metal (25 each) and upgrade them to level 3 for only 200 metal (100 metal per level) 243. cl_interp_ratio 2. cfg file can help increase the likelihood of hitting a fast-moving enemy. Between the representation of the world you have on your monitor and the situation of the world on which the server works, there is a HUGE difference. 03125 (31~ ms) on 64 tick. I mean, I decided to use Cl_interp 5 and fail a bunch. Check under the network section, each command is explained, you'll wanna comment/uncomment certain commands based on how stable/fast your connection is. You could also have cl_interp 0. into that respective class' cfg folder. Engineer Scripts in engineer. Enabling quick switch by default, hud_fastswitch "1". play a bit. 10 FlabbergastedTwink • 6 yr. To do this: Start the game and click on the “Options” button in the main menu. No. you don't want minimal interp because thats gonna clog up whenever you end up with even the slighest amount of network hiccups. Now, setting your interp too high can cause a variety of bugs. 01 cl_updaterate 66 rate 60000. ago. helgrim • 12 yr. cl_interp 0. For me, NPCs are laggy when my cl_interp setting is below 0. "0. Well I'm sorry projectiles are funky in tf2! No but seriously, CL_interp makes about 0 difference in macro other than better play for those with borked computers Stop hating because of one incident #2. Help appreciated. < >Wow, probably the best collective interp info I've seen so far. CentOS-Gamer • 8 yr. (DISCLAIMER DO NOT DO. after the new tf2 update released all my lerp configs suddently stopped working and my lerp is stuck on the default 15. cl_updaterate "101" // Number of packets per second you are requesting from the server. low ping-cl_interp 0 cl_interp_ratio 1. Aug 15, 2019 @ 8:07am Originally posted by solaris: Originally posted. Step 2: Go into New - Text Document. 0303 for hitscan. I've seen some conflicting advice on interp settings. Demoman. . I'm wondering if I can adjust these values to fix it? rate 60000 cl_interp 0. 033 for hitscan. it happens that cl_interp_ratio 1 on cl_updaterate 66 (which is what people should be using now) turns out to be the same. Putting your cl_interp did not magically make your knife a facestabbing machine, it just delayed the movement of player models and made it look like you were getting weird backstabsIt depends on your interp settings actually. in tf2 (and possibly source engine in general) player lerptime isn't calculated properly. 014/2 = 0. Nov 18, 2018 @ 7:19pm please go read up on how netsettings work instead of whining for the 'removal' of one of the most important tweaks. Please include cl_interp, cl_interp_ratio, rate, cl_cmdrate, cl_lagcompensation, etc. 0: client archive userinfo notconnected: Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate). 0000000001 #4. It is represented as "lerp" if you look at your net graph in TF2. Through Game Settings. While it might seem like you stabbed the Medic, they actually. Good luck. ago. My recommended Interp settings: cl_interp 0. Рекомендую попробовать минимальное значение (0), и постепенно его. If 2 Spies backstab at the same time, the "cl_interp 0. This command is outdone by cl_interp_ratio, you should set it to 0 and use that instead. 00222432087 milliseconds. msc. Но как мы уже говорили, интерполяция добавляет искусственную задержку — это прошлое. Team Fortress 2. If you want to manually add the settings to your own config, add the following commands to autoexec. cl_interp_ratio and cl_interp have no interaction beyond that. and abusing lag to score stabs you didn't deserve is not a good way to learn spy. 0: client archive userinfo notconnected: Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate). 034 cl_interp 0. None of you understand. cfg file. 0152,使用枪械类兵种的最佳参数为:0. TF2 how to create autoxec. cl_interp 0. I did this and everyone is moving in a movement that seems like everyone has lag. . ago. All gists Back to GitHub Sign in Sign up. cl_interp 0. cl_interp_all: 0: client: Disable interpolation list optimizations. Use: Cl_interp 0 Cl_interp_rate 0. Yeah, it makes tricks tabs x1000 times easier is you abuse it right. tl;dr. cl_interp 0. But with L4D2, when I set my interp value lower than the default value of 100, the common infected tend to stutter. 031 on bad connections = . // choice, try both and see which is better for you. just another one of those “i got a 4k on this interp clearly it should be at 0. cl_interp 0. 030303 (lerp: 30. Change the extension to . rate 50000 - not sure if correct but itsxwhat i use. 2015-12-06 15:52. This is just a guess, but I think it's your network settings. Beginners will have a difficult time using it. TF2's default rate is 80000, but there's a common misconception that it should be set to 60000 or something. Scout Class Tips for TF2 cl_interp 0 cl_interp_ratio 2 rate 60000 cl_updaterate 66 cl_cmdrate 66 Or if you play on community servers often then set it to cl_interp 0. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. 3 ms (assuming 66 updaterate). If you mean interp_ratio and interp - then 2 and 0. . Atlas Neptune Feb 11, 2017 @ 5:15am. . cl_cmdrate 25000. The server assumes the interp to be whatever is reported by the client and thus you can't change it while connected. None of the commands worked. Which means that the higher cl_interp you're talking about (0. 5)). . If you are looking to bind a key so that you can use 2 different settings this will work usually:If we fill in the numbers for cl_interp 0. cl_cmdrate 40 cl_interp 0. There is a small problem in TF2 and maybe other games. This is actually the main reason that the setting cl_interp_ratio 1 is most common for tf2. 0152 (for projectile classes) Non-Command Settings: Advanced Options> Enable Advanced Spectator Hud for Tournament Mode Options>Keyboard>Change duck to LeftShift instead of CTRL Options>Video>Advanced>Motion Blur Disabled Launch Options in Steam: (Right click on TF2 in your library, select. r_rimlight 0. Server-side values are used only when none were reported by the client. cl_interp_ratio 2. if you havent already done so, put all of these commands in your TF2 console. You can check your final lerp with net_graph 1. one more thing to note, if your internet isnt that great and you get a lot of packet loss, you may want to up your cl_interp_ratio to 2,3 and maybe even 4 if its terrible, but usually 1 is fine. in my class cfgs depending on the class and weapons they use. Smidge <3 Sep 15,. cl_interp 0;cl_interp_ratio 1 // Reduce entity interpolation times to a minimum. I forget the specific values, but it's for differences between projectiles and hitscan weapons. cl_cmdrate and cl_updaterate should be 66 - the maximum vanilla server tickrate. After nine years in development, hopefully it was worth the wait. The default cl_interp is 0. 025” cl_interp_ratio “1” cl_lagcompensation “1” cl_pred_optimize “2” cl_smooth “0” cl_smoothtime “0. 0152 cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0. Yeah the conflicting configs sentence is for people who have something like Comanglia's config in their autoexec. helgrim • 12 yr. On the interp_ratio packet loss point, thegeneral source networking wiki page says that it's 2 -> 1, 3 -> 2, etc, rather than that page's 3 -> 1 etc. if youve already done this and somethings wrong, it might just be something as simple as high ping. Just wondering what my network setting should be for TF2. 0227272;cl_interp_ratio 1. dingo try cl_interp_ratio 1. Лерп можно поменять консольной командой cl_interp <time>, где <time> - время в секундах. 2, but it's pretty much always orange so I'm worried maybe using it is a big no no. cl_interp 0;cl_interp_ratio 1 // Reduce entity interpolation times to a minimum. cl_cmdrate 66 (If this doesn't work, set it to your fps. Yup. #11 millc0r. org launches tf2pickup. Two, often more important, ones, are bandwidth and jitter. replace <number> with 0. I actually have cl_smooth 0 in my autoexec, then a separate config I load only when I. posted about 4 years ago. cl_cmdrate 40 cl_interp 0 cl_interp_ratio 2 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. (Your rate is lower than default which is 80000, updaterate. По этому она подождет еще два тика. With a - before each command, and a space between commands. ago cl_interp 0. Сервера Team Fortress 2 (без специальных модов) генерируют состояние игрового мира 66. The internet speed is not my problem, the game's settings are. 0303 cl_interp_ratio 2 cl_updaterate 66 cl_cmdrate 66 cl_smooth 0 cl_smoothtime 0. Networking in source games; Health care; Set up a TF2 server; Configs; Tools. 6 Frags – +. cl_interp 0 (makes it the lowest possible) the lowest you can get in csgo is 0. The default cl_interp is 0. 0. r/tf2 • 3 Heavy weapon concept i been thinking about for a few days now. A. I suppose you should use cl_interp 0 and ratio 1 only on LAN, however interp 1 and ratio 1 or 2 depends on your preference I go with interp 1 and ratio 1 online if I have about 30 ping. 66 for both. #6. My internet settings:Placing them inside a config works fine, executing the config in menu changes the interp values to the correct ones, however as soon as I join any game they are immediately reset back to default. 1. The final interpolation is derived from cl_interp_ratio / cl_cmdrate. cl_interp 0. cfg with notepad and delete everything inside. #2. JaditicRook • 6 yr. cl_interp should always be on 0, instead, you change the interp using the cl_interp_ratio command. This will update you at least every 2 ticks and won't cause massive packet loss. The game will automatically use the highest between cl_interp and cl_interp_ratio / cl_updaterate (note that. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. 11 years ago. И если мы удвоим все данные, реальная задержка будет. Any idea of Muselk's TF2 config? Bit of a stretch. Out of principle I run cl_interp 0 (lowest possible per server) erryday especially on match servers. 5 and the lag can be a little tricky to get used to, it's still a game breaking exploit though. posted in TF2 General Discussion. I have heard a variety of rumors regarding interp, such as the commands used to enter it don't actually enter it, that TF2 does all the interp changes you need depending on your ping. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. 033 alias "+winger" "slot2" alias "-winger" "lastinv". I just feel strange to change the cl_interp everytime I open TF2. [deleted] • 11 yr. 015625 or 0. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. org launches tf2pickup. I just use interp 0 for all my classes. Team Fortress 2 has several options that are useful to change but both aren't in the in-game options menus and aren't optimal to change solely from the console. Team Fortress 2. TF2 uses interpolation to compensate for packet loss (when a piece of data is lost. This is wrong -- frames are used for much more. Team Fortress 2. The cvar "cl_interp_ratio" acts as a limiter for cl_interp and they are somewhat redundant. Let's say your cl_updaterate is 66 and you want to reset it to the default (which also happens to be 10, btw). Chances are highly likely that you're using the game's default interp, and this video explains all you need to know about making it more reliable. 034 in your autoexec. What is the best cl_interp for each class? Obviously projectile vs hitscan. This is wrong -- frames are used for much more. for reference csgo's default values: cl_updaterate 64 cl_interp_ratio 2 cl_interp 0. 01 //cl_updaterate 40 //rate 35000 So with, I think, the first one I get the 15. Note the huge differences between some of your settings (such as rate, cl_cmdrate, cl_updaterate) Try saving your current autoexec. The internet speed is not my problem, the game's settings are. 1. Apparently an experienced sniper told me that setting the command cl_interp_0 will improve accuracy. 01 cl_updaterate 66 rate 60000 If you're connection is bad you have to remove the "//" from Bad Connection 2. cfg) to create new keybinds and aliases automating complex behaviors and console command sequences. May 7, 2019 @ 4:57pm. You should probably keep cl_interp_ratio 2 and just tweak your cl_interp value. Viewmodel_fov - experiment with this, i find that about 140 is good for my soldier but i use 90 for demo. 10 years ago the internet quality across the world was much much worse and perhaps they made sense then. This is a general guideline for cl_interp_ratio and which value to choose: Choose 1 if you have basically no packet loss or packet loss is very uncommon;. cl_interp 0 always defaulted to the lowest possible setting, ie cl_interp 0. I’m using Chris’ max frames with these interp settings: cl_cmdrate “40” cl_interp “0. These type of spies can be extremely annoying, especially. 025 cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime. cl_interp_ratio 1. txt file. Along with this I have: cl_interp . and if you use values for 0 lerp: cl_interp 0 cl_interp_ratio 1 cl_updaterate 100000. - A Config Script for Team Fortress 2. Title. ago. Correction:. cl_interp . 152 if you prefer projectile classes or 0. Running 33ms is above that, so cl_interp_ratio 2 has no impact. Running cl_interp_ratio 2 and cl_interp . After nine years in development, hopefully it was worth the wait. Scripting is the use of configuration files (. After nine years in development, hopefully it was worth the wait. See you in game lmao, exploit? Its a console command available for everyone, it's a setting. cl_cmdrate 66 cl_interp 0 cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. Also try changing cl_interp to 0 so that it will always be at the lowest possible setting. cl_interp is a setting bad spies use to abuse controlled lag to get easier backstabs. Generate; Server config; Articles. 0303 (for hitscan classes) cl_interp . It didn’t work. 5 is too inconsistent. I think that it's important to get more people into spy and hopefull. Use cl_interp command 2. cl_interp_ratio 2 rate 196608 cl_updaterate 66 cl_cmdrate 66 cl_smooth 1 cl_smooth_time 0. 03125I was wondering if there was a way to launch TF2 with all those console commands that make the graphics better. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. You would do this by typing the command: cl_updaterate "" Bingo. 1 and they animate fine if it's at 0. Community News tf2pickup. Cl_interp 0; Cl_interp_ratio 2; Cl_interpolate 1; In CSGO Cl_interp should always be set to 0. cl_interp . 1 mat_filterlightmaps 0 mat_software_aa_quality 0 tf_clientsideeye_lookats 0First of all you need a powerful network connection, if yes then do type these in console everytime you launch TF2: cl_interp 0. I typed them in the file and put them in CFG, and all. Keep in. default cl_interp_ratio = 2. A common. {. cl_cmdrate 66 cl_interp 0 cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. #10. 062 //cl_interp_ratio 1 //cl_lagcompensation 1TLDR: cl_interp's default 0. 0303. This might actually be because of jitter, so that if you get a packet slightly late WHILE dropping the packet before it, it still interpolates to it. cfg file that give me slightly better FPS: mat_phong 0. Either one or two ticks of interp. 0333 or cl_interp 0. 015200" ( def. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Not quite possible but you're kinda close, if data packets could be sent at the speed of light around the. Uses of scripting vary from simply binding a key to a command to self-referential loops and nested. It worked without the config but it’s. 0152 for this //cl_interp_ratio 1 //cl_lagcompensation 1 //cl_pred_optimize 2 //cl_smooth 0 //cl_smoothtime 0. . Set cl_interp_ratio to 2, unless you have a very good reason to use a different value. cl_interp cl_interp_ratio cl_lagcompensation cl_pred_optimize cl_smooth cl_smoothtime cl_updaterate rate . 034 minus ping 20 = 0. cl_interp 0. cl_interp_ratio 2. In regard to cl_lagcompensation, cl_pred_optimize, cl_smooth, and its modifier, again, I would not. Try using the following commands, put them in a notepad document, save it as autoexec. default cl_interp = . Ideally you would want different interp values for hitscan classes and projectile classes. skooma. cl_pred_optimize 2. cl_interp_ratio 1. CS does not have extrapolation disabled. Recommended server and ping settings: these commands HELP fix bad hitreg, delayed shots, missing info, and lag in general USE THIS COMMAND TO TEST HOW THESE NETWORK SETTINGS AFFECT YOUR GAME: in a server type net_graph 1 be sure to focus on the “lerp” value in the bottom right if it’s white it’s fine but if it’s orange. org launches tf2pickup. lower is better, just do cl_interp 0. Recent Discussion Reporting Misconduct in the Community 1 RGL S13 Invite Happenings/Discussion 20 TF2 update for late 10/30/23 (10/31/23 UTC) 1 RGL 6s S13 Invite Stage 2 Group A: The Darkest. // desirable than a variable but sometimes high framerate. cl_updaterate 66. Although this plugin is meant to fix this exploit in TF2, it can be used for other games as well, although I don't think this exploit is used in other games as much. So for example default setting for TF2 for interp is “cl_interp . Note that on most community servers, cl_interp can be changed to 0. I said to them that this was a case of cl_interp abuse. I think it was the interp ratio divided by the cmdrate or something. Good connection (1. cl_interp_ratio 2 means that the client delays two updates. This leaves you 2 options to tweak the duration of your interpolation buffer. 033So with cl_interp 0 and cl_interp_ratio 2 you would have 0. 033 -- the minimum interp you can use is 30. 0. "Go to Steam > Library > Right-click on TF2 select Manage and press Local files, go-to the folder tf > cfg and put my autoexec. //. The worse part of it all is the delay between your actions and the server. However, when using net_graph 3 to see your net LERP, (like in CS Source) the graph doesn't change when you change your cl_interp, only cl_interp_ratio is when the value changes. This is the exact description you get in the console when you type cl_interp. if you want to see the default of a command open the console and just type the command. cl_smooth 0. 0 on both still defaults to the equiv of interp 0 ratio 1, it's impossible to have interp less than a single server tick. To fix it type, cl_interp 0. 015152 on projectile classes. This equation means "interpolation in second is equals to the maximum value between the cl_interp command and the division of the cl_interp_ratio command by cl_updaterate command". The Specific Changes Include: Changing the default interp from cl_interp "0. Let me point put that TF2 itself limits how much internet it uses, impacting the speed of hitreg and packet updates and things like that. cl_updaterate 66 //packets from server each sec. cl_interp 0. I know it's akchyually cl_inter 0. 0152 -- the minimum interp you can run with these settings is 30. [quote=Sentinel][quote=TFCrafter][quote=seanbud]projectile. rate 100000 cl_updaterate 66 cl_cmdrate 66 cl_interp 0. 035 (0. 03125. First of all find your autoexec under C:Program Files (x86)SteamsteamappscommonTeam Fortress 2 fcfg[/] The file path may need to be edited depending on your computer. When you set it to 1, it automatically puts it at 0. 3 ms. This can provide a. vai no menu iniciar e dps digita gpedit. Add A Reply Pages: 1 . either of them set to the values they are cause a delay on your and the enemies screen totaling up to about 200ms. #13 superblyat. The max value is 0. 015 value because of cl_interp_ratio 1. 0303 on bad connections = . Exmaple. 015 or 0. 0152; cl_interp_ratio 1; cl_updaterate 67; cl_cmdrate 67; rate 100000 And what it does is changes your interp to 15. tf2-settings. #3. It will usually have (def. 029999, using the equation, gives us a tolerance value of -0. default cl_interp_ratio = 2. Your interp may be changed using the commands "cl_interp xxx" and "cl_interp_ratio xxx" placed inside your autoexec. #3. cl_interp 0. I highly recommend using cl_interp_ratio over the other since it is more reliable. 4ms lerp are placebo you're still forced to . As long as you're overriding individual settings, you'll be good. 0152) and 2 (equal to cl_interp 0. KazuTheVulpine •. If you have trouble counter sniping, buff, peek, and charge. TF2 looks at 2 numbers and chooses whichever value is higher. 2, 1. rate 35000.